Inquisitors use the cleric spell list so this also lets you grab a couple of low-level buffs a ranger otherwise doesn't get like Divine Favor. Turn 1 in combat is usually going to be casting Divine Favor/Power. Animal Domain. Some domain abilities are very good for early game too, like Bit of luck from luck domain, Copycat from trickery and u can throw melee weapon if picked magic. Game plan is pretty simple: Grab 13 points in Sacred Huntsmaster to gain access to level 5 spells (most notably Righteous Might and Resounding Blow), then a total of 3 levels in. I'm planning for a Sacred Huntsmaster of Pharasma. Certain other classes will gain an Animal Companion at class level 4: Cleric (Animal Domain) Inquisitor (Animal Domain) Ranger; Animal companions increase in level each subsequent class level. (Access to spells like restoration/break enchantment/heal/geas can be a fairly big deal) And battlemind link is crazy good for the sacred huntsmaster. It will give you a lot of bonuses to melee like + to strength stat, natural armor, dragon breaths and bites. Sacred Huntmaster. This means you can give the teamwork feats to the tactical leader, & up to 3x per day, your entire party will get them. Paladin. The Sacred Huntmaster will be better at knowledge skills, and dose have bane. Inquisitor (sacred huntsmaster) 3-level or Hunter (sacred hunter? playing in russian, not sure) 2-level dip will be great with smilodon or a wolf as mount-pet. Wildland Shaman. Last edited by Mork; May 27, 2020 @ 9:58am #1 [TGC] MadGod. So go ahead and choose an Inquisition if it suits you -- you won't be missing out on any spells (only question is whether that archetype can be combined with Sacred Huntmaster). Best Pet class in the game (and we've established pets are OP). I'm kind of disappointed that the only archtypes/classes that can get animal companions are: - Barbarian (Mad Dog) - Bloodrager (Bloodrider) - Cavalier (All subclasses except Disciple of the Pike) - Druid (All subclasses except Blight Druid and Elemental Rampager) - Hunter (All subclasses except Forester) - Inquisitor (Sacred Huntmaster) - Magus (Arcane Rider) -. So I take this to mean that if you are multi-classing with two classes that have animal companions, gaining a level in each either class will level up the animal companion by one. #4. Mostly for law/neutral alingment. They start at level 2 when their owner is level 1, then normally gain levels along with the character, but stagnate at levels 3, 6, 9, 12, and 15. I'm really enjoying my playthrough with my Evocation Wizard but fancy trying another playthrough with a Monster Tactician. Sacred Huntmaster gets this w/ their pet. That doesn't actually even make sense. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. The second, boon companion is only giving 4 levels to your class pet progression, not impossible domain as well. Gives both the player and animal companion a 1d6 sneak attack. It works even better if you ride them into battle although that will largely start from 7th. As a sacred huntmaster your pet should be the one engaging as she flanks. #4. Some of. Sacred Huntsmaster 3/ Monk 1/ Ranged 16. And the spell list is full of other good self buffs, long term and short term, which are twice as good with the feat. you have to remember, that sacred huntmaster's pet actually gets the feats too, unlike the lesser beings (your rest of your friends^^). Questions. Leveling Guide. I feel like w/o Mulit-classing. Knife Master 3: Finesse Training->starknife. This ability works as the hunter class feature of the same name, using her inquisitor level as her hunter level. Slayer: Deliverer. Paladin is the. And use. or sensei 11/sacred huntmaster 9 with impossible domain: animal (leveling huntsmaster at least equally with sensei for full pet progression, unless thats fixed in new patch) You should also dip hunter or beast rider on paladin so you have an early pet. The hunter will do a better job of optimizing the animal companion. Divine spellcasting, focus on spells that feel like Gwyn and do shadowy stuff. . if you want trips i think sacred huntmaster is the better choice. It's useful, especially with maxed out Charisma (CHA). I did that with Amiri Inquisitor/Sacred Huntmaster but she has a Mammoth. Use Sosiel by Mythic 3. Goodman639. If you buff him, too, he doesn't really fall that behind. Sacred Huntmaster (Inquisitor archetype) cleric or Inquisitor with Animal domain (have to pick Erastil or Gozreh as your deity). So if you did e. Sacred Huntmaster Lann build guide. I ended up switching to a ranged Sacred Huntmaster Stupid question, because I cant find the answer anywhere, but is the Sacred Huntsman's animal companion a fully leveled and progressed companion or do you have to get the boon feat for them? I thought druids were the only class to get a fully leveled animal companion. m. With the right Teamwork feat selection you can make up for the lack of judgments. This is a big advantage as far as buffing spells. Thinking about going SH 3 and rest into maddog I think what I did was Mad Dog 2 first to grab Pack Tactics ("a mad dog and her war beast gain a +4 bonus on attack rolls while flanking the same opponent (instead of the normal +2 bonus)"); then Sacred Huntmaster 3 to grab Hunter Tactics + Outflank with the. The Inquisitor has mechanics that you have to come to grips with eventually. Getting Outflank on your pet is a big payoff (and stacks with the Mad Dog benefits). Judgment - Piercing. But Mad Dog for such build can be replaced with vanilla Ranger, and I still on fence about what is better - Rage or Favored Enemy + Style (for cheap Shatter Defenses). Levels 2-7¶ 2nd-level¶. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Pets are OP in this game, basically an extra party member, and the price you pay in terms of the difference between base barb and mad dog is minimal. Sacred Huntmaster is an Inquisitor archetype which gives up Judgments for their pet as well as the ability to share their teamwork feats with their pet. The pet classes are base ranger, Mad Dog, Sacred Huntmaster, Sylvan sorcerer, druid, and Animal-domain cleric. Also, keep in mind that with proper use of domains you can get an animal companion without needing to go Sacred Huntmaster. Turn 1 in combat is usually going to be casting Divine Favor/Power. Any advice re stats? I can see Wis is recommended but what. When they work together as one, there are few that dare to stand in their way. As for Skills; Athletics, Mobility, Perception, and both Lores I'd put ranks into. Probably ends up being a better ranged combatant, but a lesser caster. Arcane Rider. 7 Rogue: Rowdy (Accomplished Sneak Attacker) Lann, when builded properly as a sanctified slayer (or sacred huntmaster if you want a pet), can deal massive damage and control ennemies and bosses (incl. However, Paizo has issued a FAQ in regards to this, ruling that you cannot increase your Animal Companion level above your character level +1, so even though that 10th-level Sacred Huntsmaster has an effective druid level of 17, his animal companion is limited to 11th level (=10+1) due to the FAQ. Combined with the Amplified Rage feat. Eldritch Scion, Sacred Huntmaster, and Zen Archer are the ones that immediately come to mind. "Pathfinder: Kingmaker. You could also dip mad dog 2 for an extra +2 to hit and end up with slightly faster BAB progression than inquisitor all considered. The better example thou that i would recommend for gms is the hunter archetype divine hunter. Note than rangers and Animal-domain clerics take -3 level penalty to their pets, which makes the Boon Companion feat a must-have for them. X2 Extend Spell = 5 minutes of Geniekind = 24 hours of Geniekind. , Mad Dog 16 / fighter 4 - but you'll still basically want to stick to pet class(es) to avoid watering down your pet. PC PlayStation 4 Xbox One. Sacred Huntsmaster is an Archetype of the Inquisitor class in Pathfinder: Kingmaker. When they work together as one, there are few that dare to stand in their way. RAI, I would apply that to the Sacred Huntsmaster as well. Outflank, a teamwork feat is a must have on any melee characters and having that feat on a pet is quite strong for a. Toggle Theme. Inquisitors work with members of their faith whenever possible, but even such allies are. Tactical Leader with Animal Domain is a good lateral alternative to Sacred Huntsmaster. Some inquisitors are adept at appearing harmless until they throw off their unassuming facades and take their enemies by surprise. Sacred Huntmaster is mainly a 3 level dip class for other melee pet classes like melee druid, mad dog, sword and board ranger so they can unleash carnage together with a pet using Outflank +seize the moment with only 1 character slot. 4 Inquisitor: Sacred Huntsmaster (Leopard Animal Companion, Community Domain, True Strike/Spell, Inflict Light Wounds/Spell) LV. Melee seems good for teamwork feats-flanking with animal but d8 dice, no heavy armor proficency and being forced to choose a deity that grants a good favored weapon makes me hesitant. Frontline Huntsmaster Inquisitor. Sacred Huntsmaster of course picks a domain but if you already have a Cleric one, it just. Meanwhile on the dual-wielding front, the big advantage of TWF ranger is they ignore the stat and feat pre-reqs on their bonus feats. 20 levels of pet classes including 3 Sacred Huntmaster Inquisitor (clearly in conflict with my name, it's just a game) for the teamwork feats to help outflank/tripping. Has to be 20 for pet 4 Rogue levels (for debilitating strike, if paired with 10+ Slayer levels) Shadow Shaman levels or Cult Leader Warpriest levels, meh and already have Lann CLAt Paladin Level 5 pick Divine Bond -> Animal Companion - Continue to have your Wolf companion scale with your Paladin levels. Otherwise being an Aasimar gives you acces to Planar Servant. Or a lawful evil sage sorcerer was also very fun once you pass level 5+. If you are taking Sacred Huntmaster for your last levels you could skip this level and take 3rd SH for Hunter Tactics at the end. In WotR you could use Hunter instead of Sacred Huntmaster. g. In particular, the Huntmaster Cavalier comes pretty close to your idea of a Paladin with a Hawk, albeit without the inherent holyness that a Paladin has. Though I suppose Hunter also works. This results in the animal finishing at level 16 when the master is 20. Reply dtothep2. Samasboy1. playful darkness and other optionnal bosses, dragons, etc) at the same time with 100% chance and can also be your domain provider as a nice little extra. . Sacred Huntsman Inquisitor is good for the teamwork feats effecting your animal companion. There are two reasons why this feat is great for Amiri. As a final recommendation, don't underestimate Linzi. I'll go one of those classes then. The pet levels stack. I'd get Wisdom to AC, Ranged Attacks, Initiative, Spells, and Monster Lore knowledge checks. Nintendo Switch PlayStation 4 Xbox One. The nature of the bond between the individual and their animal companion is particularly strong, advancing the capabilities. Another option is to go Abadar/nobility sacred huntsmaster 12/V3/Mad Dog4/Fighter1 if you want plate armor. Sacred Huntmaster. Sacred Huntmaster. And yes using reach weapon on them is amazing since you want to attack the same target has. They start at level 2 when their owner is level 1, then normally gain levels along with the character, but stagnate at levels 3, 6, 9, 12, and 15. For the 1st time around, i think one of the best 'basic' class for the campaign is a 20 base ranger or a 19 ranger / 1 rogue (vivisectionist if str melee). Travel is meh without Swift Mythic. This is race is known for this Dexterity, not their Wisdom, and make better spontaneous casters or Wizards than Inquisitors. Log in to add games to your lists. Hey everyone, thinking about rolling an Inquisitor, sacred huntsmaster. AC will suck, but at least the build makes sense. Obv you also get two Clerics, and a third late depending. You can go 12 sacred/6 soehi/1 gerdame/1 hellknight. Wisdom focused, great for dwarves, 3/4 BAB, 9 level casting. Her large bastard sword has a -2 penalty to hit. Added experience to see how it goes further. 43K subscribers. If my animal pounces/charges during turn-based combat, can my mounted archer unleash a full attack afterwards? If. 16, 12, 14, 12, 18, 7. com. Exibit A - your undead chick. The second, boon companion is only giving 4 levels to your class pet progression, not impossible domain as well. ok thanks. It's all good but when I try to trip an ennemy, I cannot use the reach weapon (Glaive), i'm stcuk to standard melee. Deadpool posted. Arue comes at level 8/10, animals are always going to be at lower levels and you'll be gimping her ranger class too. - 2-5 Mad Dog level, for melee ranger. Standard hunter buffs animal companions better, sacred huntmaster buffs you better. SH transfers teamwork feats to pet, while also having access to Ranger tier Favored Enemy bonuses, which also transfer to pet. I think not much to say, but a 2 Sensei/1 Oracle /17 Paladin would have been alot better because sometimes lacking of damage was really a pain. At level 5, I have Combat Expertise, Pack Flanking, Precise Strike, and Improved Trip as my feats. ITT shuddering at the giant anaconda. They’re a bit harder to build but can be a lot of fun when you get your shapeshifting. 3. Sacred Huntsmaster gets his goodies a bit later but some of them are really good. Not much to say besides spaming domains. Hunter and Wild Child Brawler are good multiclass options and Brawler's second name is Mr. When. and eventually buffing the rest of the frontline too with outflank etc. Madness for a debuff focusing inquisitor and liberation and community are all good. Sacred Huntmaster will get Amiri an animal companion, a deity and some spells. As a pet class, its main advantage over ranger is Hunter Tactics, which lets it share its teamwork feats with its pet. Sacred Huntmaster 2: Sacred Huntmaster 3: Crane Wing, Outflank. Lann, when builded properly as a sanctified slayer (or sacred huntmaster if you want a pet), can deal massive damage and control ennemies and bosses (incl. _____ A kineticist lets you do full damage to swarms of fine. This arbitrary nerf hits such a build hard, and. There are a ton of items and options to help with animal handling if you need it. The new abilities they get seem much more powerful than the ability they lose (judgment). However the hunter gets the druid/ranger spell list. IIRC Lann starts out with Iomedae as his deity; her domains are pretty blah IMO. It's less of a direct comparison though. Add this game to my: Favorite Games. I finished aeon sacred huntmaster on unfair. So i am making a Sacred Huntmaster Inquisitor (he assassinates or otherwise disables those who threaten nature so they no longer threaten nature, but he prefers not to kill, despite being willing if necessary. Sacred huntmaster is a hunter like inquisitor that open up some very intresting possibility especially with Improved Spell Sharing. What you want as sacred huntsmaster is the wolf domain. Thank you for clicking onto the YouTube Channel of Sacred Heart Catholic Church, Victoria, British Columbia, Canada. g. Plus, mounted archer allows perfect positioning and then full attack. Sacred Huntmaster Lann. I would drop it. Sign In; Cart [email protected] Huntsmaster. Finally going to play this game and really want to go a Sacred Huntsmaster. Sylvan Sorcerer. EDIT - since the animal companion gained from the Sacred Huntmaster works like the Hunter class ability, you have to respect the ability's restriction: If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the companion’s statistics and abilities. Edit: just remembered i can pick up an animal companion via the domain feature or the chivalry inquisition as well so wouldn't necessarily be limited to sacred. truePet from ranger carries on with sacred huntmaster and get a teamwork feat at lvl 3. ok thanks. i was also considering just straight sorcerer probably undead but maybe red dragon. Bane (greater), domain power, stalwart. #1. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider. You can make up for delay in animal companion progression with boon companion. You get your first good greataxe at level 5. Calth. I'm looking to make a. At 10th level, this bonus is doubled on all attack rolls to confirm critical hits. [Build request] UNFAIR DIFF. Inquisitor (Sacred Huntmaster) Ranger (Demonslayer) 5: 1: 1: 12: 1: Leveling Guide; Level:. Sacred Huntmaster 9: Combat Reflexes, Seize the Moment Sacred Huntmaster 10: Sacred Huntmaster 11: Greater TWF Sacred Huntmaster 12: <Teamwork feat> Sacred Huntmaster 13: Improved Critical->starknife Sacred Huntmaster 14: Sacred Huntmaster 15: Double Slice OR Accomplished Sneak Attacker, <Teamwork feat> Sacred. -Druid. But because of the spell lists, the Hunter gets more stuff to buff the animal, while the Sacred Huntmaster gets more self buffs, so it really comes down to which you want to focus on more - the animal and nature. Ekun can take 8 levels of Sacred Huntmaster to get Community domain which would probably outshine your Cleric. Human, giant, undead and fey are the best in my opinion. At level 5, I have Combat Expertise, Pack Flanking, Precise Strike, and Improved Trip as my feats. Sacred Huntmaster 1/Divine Hunter 1/Ranger 18 If you want to add Sacred Huntmaster, you should plan for at least a level 3 dip to get Hunter Tactics plus a free teamwork feat. Sacred Huntsmaster gets his goodies a bit later but some of them are really good. If you want to focus on Strength then in my opinion 14 Dexterity is enough. The last spot was Seelah as 20 Paladin. Sacred Huntmaster Lann build guide. And all those lovely self only buffs can be cast on your pet, or shared with improved spell sharing Teamwork feat. This results in the animal finishing at level 16 when the master is 20. Cheats. . Judgment - Justice. Abolishers are incorruptible inquisitors who weed out creatures of alien, unnatural origins, finding and exposing aberrations for what they are. Your party will need some Cleric spells to compensate for the shortcomings of this build. 5 huntsmaster + (5-3) animal domain + 4 boon companion = 11. Glad it worked out! Yup, the Vivi is bassically a really good dip. The main differences between SH and MT in Kingmaker are: SH gains full scaling animal companion for free at level 1. ago. I wasn't too happy to find out Sacred Huntmaster gets Favoured Enemy instead of what the tabletop gives, but it's extra hit and damage and I'll admit I don't like the daily limits of Judgements myself. Animal Focus (Su): At 4th level, a sacred huntsmaster can take on the aspects of an animal as a swift action. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. ] LV. News. Inquisitor Archetypes. Stack str as high as possible so you get a huge guarded hearth. INQ101: Welcome to the Inquisition . Lvl 2: Sword Saint - CW: Fauchard (WF: Fauchard, Spell: Shield. If you like tripping builds, you can also run this as a tripper with a leopard companion, and go down to tandem tripper, to help both you and your pet. At a certain level (generally 7 but a leopard grows at level 4), an animal will grow and become more powerful. For the remaining 2 classes you need to pick 1 pet class and 1 any class. Since you have a couple of feats left over, I'd also consider Seize. The Inquisitor gains Fast Healing 1. Your party will need some Cleric spells to compensate for the shortcomings of this build. I think 20 level of paladin not so good as exclude Zosiel from party with dipping Seelah to some domain including classes. 40 CHA endgame + 2 from Bokken elixir = 42 CHA, 10+9+16+2+1 = 38. Magus. * For variety. The better example thou that i would recommend for gms is the hunter archetype divine hunter. SH transfers teamwork feats to pet, while also having access to Ranger tier Favored Enemy bonuses, which also transfer to pet. That means the rest of your party can optimize their builds, while the Inquisitor's best features are granted on level up. Until I glanced over archetypes chapter of ACG and noticed Sacred Huntsmaster Inquisitor archetype. Nintendo Switch PC Xbox One. You will share teamwork feats with your AC which will help with to-hit. "DESCRIPTION". It gives up Judgments for a pet and Favored Enemies. Since you share your Teamwork Feats with your summons, you're going to want them in melee most of the time so they can profit from Outflank, Precise Strike and the such. So I started a new character cause that's what you do in this game. r/Pathfinder_Kingmaker. Go for Sacred huntmaster and if you want to add ''summons'' to your gameplay, let your companion cleric cast animate dead at level 5+. 6 Rogue: Rowdy (Vital Strike, Sneak Attack Die) LV. As a result, they often travel with others, if for no other reason than to mask their presence. If you like the spell list you might want to consider a Hunter of some type instead, though. Dwarves are good for monks, Kineticists, and druids. A Cleric with Animal Domain running around with Sun Form on 24 hours per cast would probably be a better tank. 16. Sacred Huntmaster 16/ Sword Saint or Eldritch Scion 4. RAW, you get two animal companions, but that's most likely due to the poor editing of the ACG. You are losing a bunch of pet levels though, you can stack 3 levels of sacred huntsmaster with mad dog because of boon companion but anything else will completely gimp your pet. I like that PF has a wider range of options even if some of them are traps. Sacred Huntmaster 3/Mad Dog Barbarian X is a strong build, likely better than pure mad dog for most purposes. A Place of the Sacred, and a Sacred Place to Be. Giving your party archery feats vs. Sacred Huntmaster is sort of a ranger / Inquisitor hybrid: it gives up Bane and Judgement for a pet and Favored Enemies; and instead of Solo Tactics, they get Hunter Tactics. So the Mad Dog Barbarian and the SacHunInq might be able to stack their abilities here. But you can multiclass Ekun: e. [Build request] UNFAIR DIFF. " However, even if I go back and change the character class to Inquisitor(Sacred. If you're running with mods - you mention "Sacred Hunter" but I'm not sure if you mean Sacred Huntmaster or Divine Hunter from CotW - you could use the Respec mod and redo him completely. take ranger 6 to grab Improved Precise Shot, then switch to Sacred Huntmaster. Amiri (barbarian 1, Sacred Huntmaster 19) If you want to switch Amiri to a pet build, I recommend using the Respec mod to change her base class. Go the rest Paladin from here. Versatility. Is there enough feats to go both archer and melee effectively? Probably only if you multiclass. Judgment - Piercing. The hunter list does a better job of buffing the animal companion. You get sacred bonus to AB and saving throws from guarded hearth, and paladin can give sacred AC via mark of justice (when using a certain scabbard, which you should, because otherwise it is deflection which does not stack). You could go sacred huntsmaster, knife fighter rogue. However, I then picked 3 levels of Sacred Huntsmaster since I wanted tactics (I assume Divine Hunter would do the same). Also, I didn't go base Inquisitor; I went for Sacred Huntmaster. 3 Sacred Huntmaster/1 Vivi/16 Mad Dog. although someone suggested to get monster tactician but stop at level 13 or so, then you could summon multiple wolves and they could trip with you, then multiclass into something else i guess. pelias117. The inquisitor list is much better for the PC, which is generally more important. m. We’ll start out with Barbarian (Mad Dog) and stick with it for four levels (long enough to get Rage) then switch to Inquisitor (Sacred Huntmaster) and Fighter (Two-Handed Fighter) for three levels each before resuming our career as a Barbarian, which we’ll stick to for the rest of the build. In the end youll have 4 rodents (3 of unusual size) sharing a single square. So you have three companions a horse, a hound and a big ass bug. I'd seriously consider going Zen Archer Monk for 3 levels, Hunter for 2 and finish off in Sacred Huntsmaster. Last edited by Delta Centauri; Sep 29, 2018 @ 5:02pm #3. Should i get concentration feats for Jaethal to be able to cast spells while tanking? #6. Do dogs/wolves ever get pounce without a skald? Or can smilodons get auto-trip? (I want it all, obviously lol) 2. That's only true for wizards. SACRED HUNTSMASTER - EVANGELIST INQUISITOR! The optimal build will be with an Aasimar/Garuda race, and with Immortal Spark as SLA so i can go into Evangelist a lv4, and play a middle-aged pg without the physical malus. According to this post . Overview; Skills: Mobility, Perception, Religion, Stealth or Nature (spare)Sacred huntmaster+green faith marshel can easily have domain/familiar/buffed companion. Jay-El May 6 @ 8:54am. I'd like to add something to your question: if your teamwork feats are common with the pet, does it mean that they will. Animate dead and bloodline spells will do fine as fodder summons. Next is up to you but i did go for Sacred huntmaster 15 and she was quite good as a tank. For full tank you need 5 feats for full crane style. Make sure to increase her INT to 11 when you reach level 4, that way you can. The mounted combat feats will let you do massive damage with a lance. Base Statistics Without longstrider and greater magic fang, the huntsmaster’s statistics are Speed 30 ft. 20 Ranger is fine 17 Ranger / 3 Sacred huntmaster (archer) 12-15 Ranger / 3 Sacred huntmaster / 2-5 Mad Dog (melee)I personally prefer sacred huntmaster lann (he can hit stuff a little better), but that delays useful buffs even more (like you won't have death ward for a while and stat/level drain on unfair is doubled too) and leaves you without heal spam in the later third of the game (but you can use scrolls). I thought a thread comparing and discussing medium spellcasters would be cool. Inquisitor is a class in Pathfinder: Wrath of the Righteous. Solo Play. Seelah rides with the tribe. Don't ditch Improved Spell Sharing. How do you spent the last 5 character levels is up to you. Hunter Tactics (Ex): At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. So you want to play the Unfair difficulty? If you truly are that nutty, perhaps try this Sacred Huntsmaster! Part guide, part journey into the darkest cRPG d. Whereas if you did Hunter 4 / fighter 16. 7 Rogue: Rowdy. No. Vae Victis. Greataxe is the most common 2handed and they have really good one. Don't ditch Improved Spell Sharing. Both him and his pet are VERY powerfull at Tier 8 and with Teamwork Feats mounted they absolute destroy. Hunter gets Outlfank. Smilodons don't need multiattack (for some reason I don't completely understand) right? And because this is an animal companion for a sacred huntsman, the smilodon doesn't have to take teamwork feats, right? (I've never been clear on if animal companions of sacred huntsman only. 4 Inquisitor: Sacred Huntsmaster (Leopard Animal Companion, Community Domain, True Strike/Spell, Inflict Light Wounds/Spell) LV. Your party will need some Cleric spells to compensate for the shortcomings of this build. The companion doesn’t need to meet the prerequisites of. I went Magic (Divine) subdomain for the first level power to buff the entire team as a swift action when I cast a buff spell on myself. i wouldnt bother with charisma unless youre going for. Also if you don't mind doing a little multiclassing then get your WIS up to 12 at the start and take 3 Levels of Sacred Huntmaster first and then 17 levels of Mad Dog. Either as 1 hell knight/19 armiger or 5 armiger/1 hell knight/14 sacred huntmaster with a raptor animal companion. There's something associated with the gnome sorcerer, but I don't think he's optional. It sounds like a fun class. Sacred Huntsmaster with Animal Domain. . At 3rd level, the Rogue gains a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks made by traps. Which say that if you get a animal companion from more than one source they instead stack for purpose of effective druid lvl. Inquisitor (Sacred Huntmaster): Another no-brainer addition for this build, dipping three levels will get you “Hunter Tactics”, which will give your pet some useful buffs. You and a group of Adventurers have uncovered a cult of Urgathoa in Sothis (Osirion Capital) and found out their plan about releasing Urgathoan evil on the surface world from the Black Desert below. 5 Inquisitor: Sacred Huntsmaster (Cunning Initiative (WIS as Bonus Initiative, Boon Companion/Feat, Divine Favor/Spell) LV. This ability works as the hunter class feature of the same. But it is a narrow build. You can fix this by taking the Boon Companion feat. Stay Paladin until level 11 for Mark of justice. I want to create a Sacred Huntmaster for Society games but I can't decide between a two handed melee build and an archer. Sacred Huntsmaster of Shelyn, Luck Domain, Glaive, Outflank, Sieze the Moment, Trip feats / animal companion with Trip. Filmed from a copy of the original publication held by the Library Division, Provincial Archives of British ColumbiaYou are welcome to our parish, to celebrate the Eucharist with us, to share the Sacraments with us, or just for a visit - right here in beautiful Victoria, o. What do you feel is the strengths and weaknesses of the Monster Tactictians Summoning power compared to the Sacred Huntsmaster's Animal Companion? < > Showing 1-13 of 13 comments . Besides the physical attribute changes, the companion's base weapon. Many teamwork feats are amazing and you always flank mounted. VladK02. His job is until offer buffs, help with summons, plus to Important Attack whenever he has empty rounds. Sacred huntsmaster says it work like the hunter ability. And Sacred huntmaster just so happens to be one of the stronger archetypes for inquisitor. While, I don't like his character enough to put him in my main party, I'd like to make Harrim be somewhat decent when I need to use him. As for feats, I take the animal totem line to give her bites and importantly pounce. Why, if this game is so focused on Iomadae, was Lion not made a possible feature for an animal companion if you are a follower of her? Leave it with Leopard stats, but give me a LION! I wonder if someone could reskin the Smilidon. Due to the lack of good teamwork feats for Ranged, a 2handed weapon is preferred. He worships gozreh and upholds natural chivalry) and would like input on his build, here are the stat blocks of him, his animal. Grappled target are. Sadly greatsword are Extremely rare and you need to be lucky to get a good one. While this class won’t keep your Base Attack Bonus as high as it could be, it won’t neuter your pet, and the ability to give your pet your teamwork feats (Outflank. Yo, I need your theocrafting skills again I want to make a viable SF for Unfair According to this post . Lvl 4: Deliverer - Wis +1, (Determined Zeal, replaces Slayer Talent, +2 to Will Saves + Diehard feat vs most enemies) Lvl 5: Deliverer - Power Attack. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. Is a Sacred Huntsmaster 2h Tank possible (normal) Pathfinder: Wrath of the Righteous - Lord of Nothing PlayStation 4 . Sep 29, 2018 @ 4:19pm melee inquisitor doesnt really work. Sacred Huntmaster of Gorum Strength Domain. Sacred Huntsman build I was thinking about a Two-Handed Greatsword build. Introduced in the Advanced Player’s Guide, Inquisitors are everything that I love to roleplay: single-minded, “for the Greater Good” religious warriors, menacing and uncannily observant, who fear little — even the retribution of their gods. I think I went with a Dwarven Druid with a leopard companion, a halfling Kineticist (helps with the plentiful swarms), and a halfling divine Divine Hound Hunter. Honestly, in the long run a regular Paladin is probably a better archer in than a Divine Hunter.